[1]
2023. GAMIFICATION IN A VIRTUAL LEARNING ENVIRONMENT: AN EXPERIENCE OF USE IN THE CONTINUING EDUCATION OF TEACHERS IN HIGHER EDUCATION EAD. RECIMA21 - Revista Científica Multidisciplinar - ISSN 2675-6218. 4, 3 (Mar. 2023), e432814. DOI:https://doi.org/10.47820/recima21.v4i3.2814.