AUGMENTED REALITY AS A LEARNING OBJECT: USE OF THE SOLIDOS RA APPLICATION AS A SUPPORT TOOL IN THE TEACHING AND LEARNING PROCESS

Authors

DOI:

https://doi.org/10.47820/recima21.v4i8.3718

Keywords:

Reality (AR) in the teaching-learning process of geometric

Abstract

This article aims to show the integration of Augmented Reality (AR) in the teaching-learning process of geometric solids in High School. Therefore, AR as a technological and playful resource can help in this interaction by generating understanding of theoretical concepts. Because there are many factors that hinder learning in Mathematics teaching, lack of perception, clarity and interpretation of concepts and measures. The main objective is to present a didactic way to overcome these problems with AR. Therefore, the use of the Solid AR Augmented Reality Application in the teaching-learning process proved to be very efficient, making students actively participate in Mathematics classes and proposed activities in the classroom. Based on the BNCC (Base Nacional Comum Curricular) and Lei de Diretrizes e Bases da Educação (LDB) that govern education and address the use of technology in the educational context. The teacher, as a knowledge mediator, can insert the use of technologies in his teaching methodology, work with students on the resources present in education to promote learning, since students currently have access to technology and together with teachers there will be a transmission and exchange of knowledge by both parties.

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Author Biographies

Ediel Moreira Alves

Universidade do Estado do Amazonas - UEA.

 

Luiz Sergio de Oliveira Barbosa

This article aims to show the integration of Augmented Reality (AR) in the teaching-learning process of geometric solids in High School. Therefore, AR as a technological and playful resource can help in this interaction by generating understanding of theoretical concepts. Because there are many factors that hinder learning in Mathematics teaching, lack of perception, clarity and interpretation of concepts and measures. The main objective is to present a didactic way to overcome these problems with AR. Therefore, the use of the Solid AR Augmented Reality Application in the teaching-learning process proved to be very efficient, making students actively participate in Mathematics classes and proposed activities in the classroom. Based on the BNCC (Base Nacional Comum Curricular) and Lei de Diretrizes e Bases da Educação (LDB) that govern education and address the use of technology in the educational context. The teacher, as a knowledge mediator, can insert the use of technologies in his teaching methodology, work with students on the resources present in education to promote learning, since students currently have access to technology and together with teachers there will be a transmission and exchange of knowledge by both parties.

Ivone Conrado de Souza

Ivone Conrado de Souza. Graduated in Pedagogy and Postgraduate in Psychopedagogy and Didactics of Higher Education. Pedagogue at the State Department of Education and School Sports (SEDUC/AM)

References

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Published

02/08/2023

How to Cite

Moreira Alves, E., de Oliveira Barbosa, L. S., & Conrado de Souza, I. (2023). AUGMENTED REALITY AS A LEARNING OBJECT: USE OF THE SOLIDOS RA APPLICATION AS A SUPPORT TOOL IN THE TEACHING AND LEARNING PROCESS. RECIMA21 - Revista Científica Multidisciplinar - ISSN 2675-6218, 4(8), e483718. https://doi.org/10.47820/recima21.v4i8.3718