GAMIFICATION IN THE TEACHING OF CHEMISTRY: A PROPOSAL IN THE LIGHT OF THE HISTORICAL EDUCATIONAL PROCESS

Authors

DOI:

https://doi.org/10.47820/recima21.v2i4.292

Keywords:

Gamification, Chemistry teaching, Didactic proposal

Abstract

The current work aims to understand the historical educational process and be based on educational laws, to carry out a didactic strategy proposal that achieves the objectives of these documents that govern the brazilian educational system. Therefore, gamification was used in order to generate motivation and engagement in students, so that they can have an active participation and manage to build their knowledge based on arguments in socio-scientific discussions and the production of scientific dissemination materials. The game elements used for gamification together with technological resources, are promising due to the stimuli present in their practice. This requires a teacher to mediate the activities, with high relevance from preparation to application, in order to make the student autonomous from knowledge and with active participation.

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Author Biography

  • Ana Carolyne de Oliveira Cardoso

    Licenciada em Química. 

Published

30/05/2021

How to Cite

GAMIFICATION IN THE TEACHING OF CHEMISTRY: A PROPOSAL IN THE LIGHT OF THE HISTORICAL EDUCATIONAL PROCESS. (2021). RECIMA21 - Revista Científica Multidisciplinar - ISSN 2675-6218, 2(4), e24292. https://doi.org/10.47820/recima21.v2i4.292